mirror of
https://github.com/crawlab-team/crawlab.git
synced 2026-01-22 17:31:03 +01:00
270 lines
7.2 KiB
Go
270 lines
7.2 KiB
Go
// Code generated for package test by go-bindata DO NOT EDIT. (@generated)
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// sources:
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// bin/start.sh
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// bin/stop.sh
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package test
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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// Name return file name
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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// Size return file size
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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// Mode return file mode
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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// Mode return file modify time
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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// IsDir return file whether a directory
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func (fi bindataFileInfo) IsDir() bool {
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return fi.mode&os.ModeDir != 0
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}
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// Sys return file is sys mode
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _binStartSh = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xcc\x8f\x4b\x0e\xc2\x30\x0c\x44\xf7\x3e\xc5\x20\xd6\x4d\x58\xc3\x51\x80\x45\x4b\x1c\xd5\x22\x69\xab\x38\x2d\x3d\x3e\x6a\xa0\x7c\xc4\x05\x90\x57\x7e\xa3\x19\x8f\xb7\x1b\xdb\x48\x67\xb5\x25\xf1\x38\xa2\x62\x18\x9b\xe3\x80\xf3\x01\xb9\xe5\x8e\x80\x3d\x71\x50\x26\x20\x5e\x9d\xa4\x87\x4c\x5e\xe8\x69\x98\x61\x47\x4d\x36\xf4\x97\x3a\x94\xa8\x1b\xb3\xfb\xb0\x97\x55\x39\x4d\x9c\x70\x22\x00\xa8\x5e\x31\x2b\x88\xb5\x66\x4e\xe6\x87\x4f\x7d\x18\x23\x2f\xdc\x88\x9b\xbf\x35\x19\x50\x6e\xb6\xbd\xe6\x37\x33\x8d\x74\x0e\x3b\x53\x66\xc5\x5e\x02\xa7\xf5\x0b\x63\x95\xeb\xa5\x94\x57\xfb\x37\xdd\xbc\xd0\x3d\x00\x00\xff\xff\x09\xef\x85\x28\x89\x01\x00\x00")
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func binStartShBytes() ([]byte, error) {
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return bindataRead(
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_binStartSh,
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"bin/start.sh",
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)
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}
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func binStartSh() (*asset, error) {
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bytes, err := binStartShBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "bin/start.sh", size: 393, mode: os.FileMode(493), modTime: time.Unix(1621153670, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var _binStopSh = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x52\x56\xd4\x4f\xca\xcc\xd3\x2f\xce\xe0\xe2\xca\xce\xcc\xc9\x51\xd0\xb5\x54\x48\x28\x28\x56\x48\xac\x28\xad\x49\x2f\x4a\x2d\x50\x28\x4f\x4d\x4d\x81\xb0\x74\xcb\x14\x40\x74\x4d\x62\x79\xb6\x82\x7a\x75\x41\x51\x66\x5e\x89\x42\x8c\x8a\x51\xad\x7a\x4d\x45\x62\x51\x7a\x71\x02\x20\x00\x00\xff\xff\x6b\x5f\x02\x48\x4a\x00\x00\x00")
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func binStopShBytes() ([]byte, error) {
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return bindataRead(
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_binStopSh,
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"bin/stop.sh",
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)
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}
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func binStopSh() (*asset, error) {
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bytes, err := binStopShBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "bin/stop.sh", size: 74, mode: os.FileMode(493), modTime: time.Unix(1621154552, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"bin/start.sh": binStartSh,
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"bin/stop.sh": binStopSh,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"bin": &bintree{nil, map[string]*bintree{
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"start.sh": &bintree{binStartSh, map[string]*bintree{}},
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"stop.sh": &bintree{binStopSh, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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