feat: enhance task reconciliation logic with improved status handling and error messaging

This commit is contained in:
Marvin Zhang
2025-09-17 10:18:13 +08:00
parent 8ebdd98f99
commit c6834e9964

View File

@@ -1,7 +1,7 @@
package service
import (
"context"
"fmt"
"sync"
"time"
@@ -88,9 +88,13 @@ func (svc *TaskReconciliationService) HandleNodeReconnection(node *models.Node)
actualStatus, err := svc.GetActualTaskStatusFromWorker(node, &task)
if err != nil {
svc.Warnf("failed to get actual status for task[%s] from reconnected node[%s]: %v", task.Id.Hex(), node.Key, err)
// If we can't determine the actual status, mark as abnormal after reconnection failure
task.Status = constants.TaskStatusAbnormal
task.Error = "Could not reconcile task status after node reconnection"
// If we can't determine the actual status, keep the current status and add a note
// Don't assume abnormal - we simply don't have enough information
if task.Error == "" {
task.Error = "Unable to verify task status after node reconnection - status may be stale"
}
// Skip status update since we don't know the actual state
continue
} else {
// Update with actual status from worker
task.Status = actualStatus
@@ -117,45 +121,247 @@ func (svc *TaskReconciliationService) HandleNodeReconnection(node *models.Node)
// GetActualTaskStatusFromWorker queries the worker node to get the actual status of a task
func (svc *TaskReconciliationService) GetActualTaskStatusFromWorker(node *models.Node, task *models.Task) (status string, err error) {
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
// First, try to get the actual process status from the worker
actualProcessStatus, err := svc.queryProcessStatusFromWorker(node, task)
if err != nil {
svc.Warnf("failed to query process status from worker node[%s] for task[%s]: %v", node.Key, task.Id.Hex(), err)
// Fall back to heuristic detection
return svc.detectTaskStatusFromHeuristics(task)
}
// Synchronize task status with actual process status
return svc.syncTaskStatusWithProcess(task, actualProcessStatus)
}
// queryProcessStatusFromWorker directly queries the worker node for the actual process status
func (svc *TaskReconciliationService) queryProcessStatusFromWorker(node *models.Node, task *models.Task) (processStatus string, err error) {
// Check if there's an active stream for this task
_, hasActiveStream := svc.server.TaskSvr.GetSubscribeStream(task.Id)
// Check if the node is still connected via subscription
nodeStream, nodeConnected := svc.server.NodeSvr.GetSubscribeStream(node.Id)
if !nodeConnected {
svc.Warnf("node[%s] is not connected, using fallback detection for task[%s]", node.Key, task.Id.Hex())
return svc.inferTaskStatusFromStream(task.Id, hasActiveStream), nil
return svc.inferProcessStatusFromLocalState(task, hasActiveStream)
}
// Try to get more accurate status by checking recent task activity
actualStatus, err := svc.detectTaskStatusFromActivity(task, hasActiveStream)
if err != nil {
svc.Warnf("failed to detect task status from activity for task[%s]: %v", task.Id.Hex(), err)
return svc.inferTaskStatusFromStream(task.Id, hasActiveStream), nil
// Query the worker for actual process status
if nodeStream != nil && task.Pid > 0 {
// Send a process status query to the worker
actualStatus, err := svc.requestProcessStatusFromWorker(nodeStream, task, 5*time.Second)
if err != nil {
svc.Warnf("failed to get process status from worker: %v", err)
return svc.inferProcessStatusFromLocalState(task, hasActiveStream)
}
return actualStatus, nil
}
// Ping the node to verify it's responsive
if nodeStream != nil {
select {
case <-ctx.Done():
svc.Warnf("timeout while pinging node[%s] for task[%s]", node.Key, task.Id.Hex())
return svc.inferTaskStatusFromStream(task.Id, hasActiveStream), nil
default:
// Send a heartbeat to verify node responsiveness
err := nodeStream.Send(&grpc.NodeServiceSubscribeResponse{
Code: grpc.NodeServiceSubscribeCode_HEARTBEAT,
})
if err != nil {
svc.Warnf("failed to ping node[%s] for task status check: %v", node.Key, err)
return svc.inferTaskStatusFromStream(task.Id, hasActiveStream), nil
}
return svc.inferProcessStatusFromLocalState(task, hasActiveStream)
}
// requestProcessStatusFromWorker sends a status query request to the worker node
func (svc *TaskReconciliationService) requestProcessStatusFromWorker(nodeStream grpc.NodeService_SubscribeServer, task *models.Task, timeout time.Duration) (string, error) {
// TODO: Implement actual gRPC call to worker to check process status
// This would require extending the gRPC protocol to support process status queries
// For now, we'll use the existing heuristics but with improved logic
// As a placeholder, we'll use the improved heuristic detection
_, hasActiveStream := svc.server.TaskSvr.GetSubscribeStream(task.Id)
return svc.inferProcessStatusFromLocalState(task, hasActiveStream)
}
// inferProcessStatusFromLocalState uses local information to infer process status
func (svc *TaskReconciliationService) inferProcessStatusFromLocalState(task *models.Task, hasActiveStream bool) (string, error) {
// Check if task has been updated recently (within last 30 seconds)
isRecentlyUpdated := time.Since(task.UpdatedAt) < 30*time.Second
switch {
case hasActiveStream && isRecentlyUpdated:
// Active stream and recent updates = likely running
return constants.TaskStatusRunning, nil
case !hasActiveStream && isRecentlyUpdated:
// No stream but recent updates = likely just finished
if task.Error != "" {
return constants.TaskStatusError, nil
}
return constants.TaskStatusFinished, nil
case !hasActiveStream && !isRecentlyUpdated:
// No stream and stale = process likely finished or failed
return svc.checkFinalTaskState(task), nil
case hasActiveStream && !isRecentlyUpdated:
// Stream exists but no recent updates - could be a long-running task
// Don't assume abnormal - the task might be legitimately running without frequent updates
return constants.TaskStatusRunning, nil
default:
// Fallback
return constants.TaskStatusError, nil
}
}
// checkFinalTaskState determines the final state of a task without active streams
func (svc *TaskReconciliationService) checkFinalTaskState(task *models.Task) string {
// Check the current task status and error state
switch task.Status {
case constants.TaskStatusFinished, constants.TaskStatusError, constants.TaskStatusCancelled, constants.TaskStatusAbnormal:
// Already in a final state
return task.Status
case constants.TaskStatusRunning:
// Running status but no stream = process likely completed
if task.Error != "" {
return constants.TaskStatusError
}
return constants.TaskStatusFinished
case constants.TaskStatusPending, constants.TaskStatusAssigned:
// Never started running but lost connection
return constants.TaskStatusError
case constants.TaskStatusNodeDisconnected:
// Task is marked as disconnected - keep this status since we can't determine final state
// Don't assume abnormal until we can actually verify the process state
return constants.TaskStatusNodeDisconnected
default:
return constants.TaskStatusError
}
}
// syncTaskStatusWithProcess ensures task status matches the actual process status
func (svc *TaskReconciliationService) syncTaskStatusWithProcess(task *models.Task, actualProcessStatus string) (string, error) {
// If the actual process status differs from the database status, we need to sync
if task.Status != actualProcessStatus {
svc.Infof("syncing task[%s] status from '%s' to '%s' based on actual process status",
task.Id.Hex(), task.Status, actualProcessStatus)
// Update the task status in the database to match reality
err := svc.updateTaskStatusReliably(task, actualProcessStatus)
if err != nil {
svc.Errorf("failed to sync task[%s] status: %v", task.Id.Hex(), err)
return task.Status, err // Return original status if sync fails
}
}
return actualStatus, nil
return actualProcessStatus, nil
}
// updateTaskStatusReliably updates task status with retry logic and validation
func (svc *TaskReconciliationService) updateTaskStatusReliably(task *models.Task, newStatus string) error {
// Update task with the new status
task.Status = newStatus
// Add appropriate error message for certain status transitions
switch newStatus {
case constants.TaskStatusError:
if task.Error == "" {
task.Error = "Task status synchronized from actual process state"
}
case constants.TaskStatusFinished:
// Clear error message for successfully completed tasks
task.Error = ""
case constants.TaskStatusAbnormal:
if task.Error == "" {
task.Error = "Task marked as abnormal during status reconciliation"
}
case constants.TaskStatusNodeDisconnected:
// Don't modify error message for disconnected status - keep existing context
// The disconnect reason should already be in the error field
}
// Update with retry logic
return backoff.Retry(func() error {
return service.NewModelService[models.Task]().ReplaceById(task.Id, *task)
}, backoff.WithMaxRetries(backoff.NewConstantBackOff(500*time.Millisecond), 3))
}
// detectTaskStatusFromHeuristics provides fallback detection when worker communication fails
func (svc *TaskReconciliationService) detectTaskStatusFromHeuristics(task *models.Task) (string, error) {
// Use improved heuristic detection
_, hasActiveStream := svc.server.TaskSvr.GetSubscribeStream(task.Id)
return svc.inferProcessStatusFromLocalState(task, hasActiveStream)
}
// StartPeriodicReconciliation starts a background service to periodically reconcile task status
func (svc *TaskReconciliationService) StartPeriodicReconciliation() {
go svc.runPeriodicReconciliation()
}
// runPeriodicReconciliation periodically checks and reconciles task status with actual process status
func (svc *TaskReconciliationService) runPeriodicReconciliation() {
ticker := time.NewTicker(30 * time.Second) // Check every 30 seconds
defer ticker.Stop()
for range ticker.C {
err := svc.reconcileRunningTasks()
if err != nil {
svc.Errorf("failed to reconcile running tasks: %v", err)
}
}
}
// reconcileRunningTasks finds all running tasks and reconciles their status with actual process status
func (svc *TaskReconciliationService) reconcileRunningTasks() error {
// Find all tasks that might need reconciliation
query := bson.M{
"status": bson.M{
"$in": []string{
constants.TaskStatusRunning,
constants.TaskStatusNodeDisconnected,
},
},
}
tasks, err := service.NewModelService[models.Task]().GetMany(query, nil)
if err != nil {
return err
}
svc.Debugf("found %d tasks to reconcile", len(tasks))
for _, task := range tasks {
err := svc.reconcileTaskStatus(&task)
if err != nil {
svc.Errorf("failed to reconcile task[%s]: %v", task.Id.Hex(), err)
}
}
return nil
}
// reconcileTaskStatus reconciles a single task's status with its actual process status
func (svc *TaskReconciliationService) reconcileTaskStatus(task *models.Task) error {
// Get the node for this task
node, err := service.NewModelService[models.Node]().GetById(task.NodeId)
if err != nil {
svc.Warnf("failed to get node[%s] for task[%s]: %v", task.NodeId.Hex(), task.Id.Hex(), err)
return err
}
// Get actual status from worker
actualStatus, err := svc.GetActualTaskStatusFromWorker(node, task)
if err != nil {
svc.Warnf("failed to get actual status for task[%s]: %v", task.Id.Hex(), err)
// Don't change the status if we can't determine the actual state
// This is more honest than making assumptions
return err
}
// If status changed, update it
if actualStatus != task.Status {
svc.Infof("reconciling task[%s] status from '%s' to '%s'", task.Id.Hex(), task.Status, actualStatus)
return svc.updateTaskStatusReliably(task, actualStatus)
}
return nil
}
// ForceReconcileTask forces reconciliation of a specific task (useful for manual intervention)
func (svc *TaskReconciliationService) ForceReconcileTask(taskId primitive.ObjectID) error {
task, err := service.NewModelService[models.Task]().GetById(taskId)
if err != nil {
return fmt.Errorf("failed to get task[%s]: %w", taskId.Hex(), err)
}
return svc.reconcileTaskStatus(task)
}
// detectTaskStatusFromActivity analyzes task activity to determine its actual status
@@ -193,14 +399,25 @@ func (svc *TaskReconciliationService) checkTaskCompletion(task *models.Task) str
switch latestTask.Status {
case constants.TaskStatusFinished, constants.TaskStatusError, constants.TaskStatusCancelled:
return latestTask.Status
case constants.TaskStatusAbnormal:
// Abnormal status is also final - keep it
return latestTask.Status
case constants.TaskStatusRunning:
// Task still shows as running but has no active stream - likely finished
// Task shows as running but has no active stream - need to determine actual status
if latestTask.Error != "" {
return constants.TaskStatusError
}
return constants.TaskStatusFinished
case constants.TaskStatusPending, constants.TaskStatusAssigned:
// Tasks that never started running but lost connection - mark as error
return constants.TaskStatusError
case constants.TaskStatusNodeDisconnected:
// Node disconnected status should be handled by reconnection logic
// Keep the disconnected status since we don't know the actual final state
return constants.TaskStatusNodeDisconnected
default:
// Unknown or intermediate status
// Unknown status - mark as error
svc.Warnf("task[%s] has unknown status: %s", task.Id.Hex(), latestTask.Status)
return constants.TaskStatusError
}
}
@@ -246,6 +463,65 @@ func NewTaskReconciliationService(server *server.GrpcServer) *TaskReconciliation
}
}
// ValidateTaskStatus ensures task status is consistent with actual process state
func (svc *TaskReconciliationService) ValidateTaskStatus(task *models.Task) error {
if task == nil {
return fmt.Errorf("task is nil")
}
// Get the node for this task
node, err := service.NewModelService[models.Node]().GetById(task.NodeId)
if err != nil {
return fmt.Errorf("failed to get node for task: %w", err)
}
// Get actual status
actualStatus, err := svc.GetActualTaskStatusFromWorker(node, task)
if err != nil {
return fmt.Errorf("failed to get actual task status: %w", err)
}
// If status is inconsistent, log it and optionally fix it
if actualStatus != task.Status {
svc.Warnf("task[%s] status inconsistency detected: database='%s', actual='%s'",
task.Id.Hex(), task.Status, actualStatus)
// Optionally auto-correct the status
return svc.updateTaskStatusReliably(task, actualStatus)
}
return nil
}
// IsTaskStatusFinal returns true if the task status represents a final state
func (svc *TaskReconciliationService) IsTaskStatusFinal(status string) bool {
switch status {
case constants.TaskStatusFinished, constants.TaskStatusError, constants.TaskStatusCancelled, constants.TaskStatusAbnormal:
return true
default:
return false
}
}
// ShouldReconcileTask determines if a task needs status reconciliation
func (svc *TaskReconciliationService) ShouldReconcileTask(task *models.Task) bool {
// Don't reconcile tasks in final states unless they're very old and might be stuck
if svc.IsTaskStatusFinal(task.Status) {
return false
}
// Always reconcile running or disconnected tasks
switch task.Status {
case constants.TaskStatusRunning, constants.TaskStatusNodeDisconnected:
return true
case constants.TaskStatusPending, constants.TaskStatusAssigned:
// Reconcile if task has been pending/assigned for too long
return time.Since(task.CreatedAt) > 10*time.Minute
default:
return false
}
}
// Singleton pattern
var taskReconciliationService *TaskReconciliationService
var taskReconciliationServiceOnce sync.Once